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Exodus has been in development by myself and my brothers for over ten years. At the time, I felt both my writing and artistic skills lacked too much to properly publish Exodus the way we wanted to. During development however, people kept asking us about the project with growing interest because they wanted to have "characters in the story". As more and more people inquired, my enthusiasm grew. Overtime, my love for roleplay along with the curse of forever-DMing blended in with our comic plans. This led us to evolve Exodus into a universal roleplaying experience that not even I could have imagined.


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